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Take-Two expects to earn $8 billion in FY27 thanks to GTA VI

Take-Two expects to earn  billion in FY27 thanks to GTA VI


Unbelievably, Take-Two Interactive expects Grand Theft Auto VI to make money hand over fist. That’s the admittedly rather predictable takeaway from the company’s fiscal report for the year ended March 31, 2026 (FY26).

Take-Two delivered record annual net bookings of $6.72 billion across the fiscal year, which CEO Strauss Zelnick noted was around $750 million above the initial guidance provided in May 2025. Looking ahead to the next fiscal year ending March 31, 2027, Zelnick said Take-Two is expected to swiftly break that record by delivering net bookings of between $8 billion and $8.2 billion.

That surge is expected to be driven by the launch of Grand Theft Auto VI, which remains on course to hit shelves on November 19, 2026, after multiple delays. During an earnings call, Zelnick described the open-world title as “arguably the most anticipated entertainment property of all time.”

The long-serving exec added that Take-Two will be capable of sustaining that higher level of scale off the back of a “robust, long-term development pipeline.” 

Related:Subnautica 2 hits four million sales

Back to the here and now, Take-Two’s fiscal results across FY26 were driven by the better-than-expected performances of Grand Theft Auto, Red Dead Redemption, and several mobile titles such as Toon Blast, Match Factory!, and Empires & Puzzles. Notably, Zynga achieved its highest level of Net Bookings since Take-Two acquired the mobile business in 2022. 

“Recurrent consumer spending grew 17 percent and accounted for 78 percent of net bookings.” explained Take-Two CFO Lainie Goldstein. “NBA 2K grew over 30 percent; mobile increased 13 percent; and Grand Theft Auto Online increased 6 percent, all sharply exceeding our initial May guidance.”

As noted in an investor presentation, Grand Theft Auto V has now sold almost 230 million units to-date, while the franchise has collectively sold over 470 million copies worldwide.

Red Dead Redemption 2 has sold-in over 85 million units, representing the vast majority of the franchise’s 115 million cumulative sales. 

If Grand Theft Auto VI can stick the landing when it eventually touches down, Zelnick believes the next 12 months will represent a major “inflection point” for the company. 

“We believe that we are extraordinarily well-positioned to take measured creative risks; to pursue accretive M&A; and to invest in technology that will unlock greater creative capabilities and operational efficiencies across our organization. I am immensely proud of our teams and exceedingly optimistic that we will continue to drive greater success,” he added. 

Related:Layoffs imminent at Bungie, former BioWare devs launch new studio, and GTA VI still on for November – Patch Notes #53





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